Here's my first bash at a genestealer cult list for 6th edition. This has been designed with a 10-12 game narrative (non-competative) campaign against my brother's Blood Angels (and allies) in mind. A few early WIP photos to follow this week, before I have a week on holiday - with my paints thank goodness! - when I should be able to make some substantial progress. I imagine that this list will be added to in some way over the coming months, very possibly with the introduction of some Renegade Rough Riders led by a stand-in for Mogul Kamir - these guys would be seriously nasty on the charge.
Genestealer cult army list - (around 1500 points)
HQ
Genestealer Magus (Primaris
Psyker)
3 x
Cult Priests (Ministorum) deployed with the Cultist Squads)
Elites
3 x Zoat Mercenaries (Ogryns)
Rogue Psyker
Battle Squad (6 psykers plus overseer)
Troops
1 x
Cultist Command, 5 troops, heavy flamer, heavy bolter, flamer
2 x
Cultist Squads, 20 troops, lascannons, meltaguns, melta bombs
HQ
Patriarch
Genestealer (Hive Tyrant), with armoured shell, old adversary, regeneration, implant
attack, adrenal glands
Troops
2 x
Genestealer Broods, 22 stealers, adrenal glands, 2 broodlords with implant attack
Something like that anyway. Any ideas, comments, etc. would be most welcome...
Something like that anyway. Any ideas, comments, etc. would be most welcome...
Just came across this, which may be of interest if you haven't already seen it:
ReplyDeletehttp://laughingferret.blogspot.co.uk/search/label/Genestealer%20Cult
Thanks Ben - yes I've seen this and it's really impressive. Good to see a completely different take on the cult to the way I'll be going.
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